What it looks like
Seven screens from the game itself — no mock-ups of features that do not exist. Captured on iPhone; the same screens adapt to iPad.
Screenshots taken on iPhone 16 Pro and iPad Pro 11-inch, iOS 26.
On iPhone
One green button. A child who cannot read yet still knows where to press.
Levels sit along a path, each showing the stars it earned. Finished ones stay open to play again.
Command blocks are dragged into the row. The plan is read left to right, exactly as the rabbit will walk it.
Repeated steps collapse into one block with a number on it — six forward blocks become one.
The lower strip is defined once and called from the main plan wherever it is needed.
Music and sound effects have separate volumes, the language changes instantly, and unlocking sits behind a parental gate.
Stars are awarded for the shortest solution, so a working answer and a good answer stay different things.
On iPad
The same game, laid out for a bigger screen — nothing is cropped and the blocks grow with the board.